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Unity Engine


ManagedObjects

Specifies that the entire managed heap and all the data needed to parse it should be captured as part of the Memory Snapshot.
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Definition

ManagedObjects = 1

Remarks

This includes the managed Types and their field information and connections from Native Objects to Managed Objects.
Corresponds to the ManagedHeapSections, ManagedStacks, Connections, TypeDescriptions fields in a Memory Snapshot.