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Unity Engine


ProfilerModuleViewController(ProfilerWindow)

Initializes and returns an instance of ProfilerModuleViewController.
Read time 1 minuteLast updated 6 days ago

Definition

protected ProfilerModuleViewController(ProfilerWindow profilerWindow)

Parameters

profilerWindow

The Profiler window that the view controller and its Profiler module belong to.

Remarks

You must invoke the base ProfilerModuleViewController constructor from a derived view controller’s constructor.
using Unity.Profiling.Editor;using UnityEditor;using UnityEngine.UIElements;public class SingleCounterViewController : ProfilerModuleViewController{ ProfilerCounterDescriptor m_Counter; Label m_CounterLabel; public SingleCounterViewController(ProfilerWindow profilerWindow, ProfilerCounterDescriptor counter) : base(profilerWindow) { m_Counter = counter; } protected override VisualElement CreateView() { // Create a simple view with a single label. var view = new VisualElement(); m_CounterLabel = new Label(); view.Add(m_CounterLabel); // Subscribe to Profiler window SelectedFrameIndexChanged event. ProfilerWindow.SelectedFrameIndexChanged += OnSelectedFrameIndexChanged; // Populate label with counter value in selected frame. ReloadData(); return view; } protected override void Dispose(bool disposing) { if (!disposing) return; // Unsubscribe from Profiler window SelectedFrameIndexChanged event. ProfilerWindow.SelectedFrameIndexChanged -= OnSelectedFrameIndexChanged; base.Dispose(disposing); } void OnSelectedFrameIndexChanged(long selectedFrame) { // Update label with counter value in selected frame. ReloadData(); } void ReloadData() { // Update label text with formatted counter value in selected frame. var selectedFrameIndexInt32 = System.Convert.ToInt32(ProfilerWindow.selectedFrameIndex); var formattedCounterValue = UnityEditorInternal.ProfilerDriver.GetFormattedCounterValue(selectedFrameIndexInt32, m_Counter.CategoryName, m_Counter.Name); m_CounterLabel.text = $"{m_Counter}: {formattedCounterValue}"; }}