operator *
Returns the result of a componentwise multiplication operation on two uint4x3 matrices.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator *(uint4x3, uint4x3)
Returns the result of a componentwise multiplication operation on two uint4x3 matrices.
public static uint4x3 operator *(uint4x3 lhs, uint4x3 rhs)
Parameters
Returns
Type | Description |
|---|---|
| uint4x3 | uint4x3 result of the componentwise multiplication. |
operator *(uint4x3, uint)
Returns the result of a componentwise multiplication operation on a uint4x3 matrix and a uint value.
public static uint4x3 operator *(uint4x3 lhs, uint rhs)
Parameters
Returns
Type | Description |
|---|---|
| uint4x3 | uint4x3 result of the componentwise multiplication. |
operator *(uint, uint4x3)
Returns the result of a componentwise multiplication operation on a uint value and a uint4x3 matrix.
public static uint4x3 operator *(uint lhs, uint4x3 rhs)
Parameters
Returns
Type | Description |
|---|---|
| uint4x3 | uint4x3 result of the componentwise multiplication. |