operator ==
Returns the result of a componentwise equality operation on two uint3x4 matrices.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator ==(uint3x4, uint3x4)
Returns the result of a componentwise equality operation on two uint3x4 matrices.
public static bool3x4 operator ==(uint3x4 lhs, uint3x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise equality. |
operator ==(uint3x4, uint)
Returns the result of a componentwise equality operation on a uint3x4 matrix and a uint value.
public static bool3x4 operator ==(uint3x4 lhs, uint rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise equality. |
operator ==(uint, uint3x4)
Returns the result of a componentwise equality operation on a uint value and a uint3x4 matrix.
public static bool3x4 operator ==(uint lhs, uint3x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise equality. |