operator ==
Returns the result of a componentwise equality operation on two uint3x3 matrices.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator ==(uint3x3, uint3x3)
Returns the result of a componentwise equality operation on two uint3x3 matrices.
public static bool3x3 operator ==(uint3x3 lhs, uint3x3 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x3 | bool3x3 result of the componentwise equality. |
operator ==(uint3x3, uint)
Returns the result of a componentwise equality operation on a uint3x3 matrix and a uint value.
public static bool3x3 operator ==(uint3x3 lhs, uint rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x3 | bool3x3 result of the componentwise equality. |
operator ==(uint, uint3x3)
Returns the result of a componentwise equality operation on a uint value and a uint3x3 matrix.
public static bool3x3 operator ==(uint lhs, uint3x3 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x3 | bool3x3 result of the componentwise equality. |