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Unity Engine

RotateZ(float)

Returns a RigidTransform that rotates around the z-axis by a given number of radians.
Read time 1 minuteLast updated 2 months ago

Definition

public static RigidTransform RotateZ(float angle)

Parameters

angle

The clockwise rotation angle when looking along the z-axis towards the origin in radians.

Returns

Type

Description

RigidTransformThe RigidTransform of rotating around the z-axis by the given angle.