EPSILON
The difference between 1.0f and the next representable f32/single precision number. Beware: This value is different from System.Single.Epsilon, which is the smallest, positive, denormalized f32/single.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Field
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
public const float EPSILON = 1.1920929E-07