operator &
Returns the result of a componentwise bitwise and operation on two int4x2 matrices.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator &(int4x2, int4x2)
Returns the result of a componentwise bitwise and operation on two int4x2 matrices.
public static int4x2 operator &(int4x2 lhs, int4x2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| int4x2 | int4x2 result of the componentwise bitwise and. |
operator &(int4x2, int)
Returns the result of a componentwise bitwise and operation on an int4x2 matrix and an int value.
public static int4x2 operator &(int4x2 lhs, int rhs)
Parameters
Returns
Type | Description |
|---|---|
| int4x2 | int4x2 result of the componentwise bitwise and. |
operator &(int, int4x2)
Returns the result of a componentwise bitwise and operation on an int value and an int4x2 matrix.
public static int4x2 operator &(int lhs, int4x2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| int4x2 | int4x2 result of the componentwise bitwise and. |