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operator ==

Returns the result of a componentwise equality operation on two int3x2 matrices.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator ==(int3x2, int3x2)

Returns the result of a componentwise equality operation on two int3x2 matrices.
public static bool3x2 operator ==(int3x2 lhs, int3x2 rhs)

Parameters

Left hand side int3x2 to use to compute componentwise equality.

Right hand side int3x2 to use to compute componentwise equality.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise equality.

operator ==(int3x2, int)

Returns the result of a componentwise equality operation on an int3x2 matrix and an int value.
public static bool3x2 operator ==(int3x2 lhs, int rhs)

Parameters

Left hand side int3x2 to use to compute componentwise equality.

rhs

Right hand side int to use to compute componentwise equality.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise equality.

operator ==(int, int3x2)

Returns the result of a componentwise equality operation on an int value and an int3x2 matrix.
public static bool3x2 operator ==(int lhs, int3x2 rhs)

Parameters

lhs

Left hand side int to use to compute componentwise equality.

Right hand side int3x2 to use to compute componentwise equality.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise equality.