operator ==
Returns the result of a componentwise equality operation on two float4 vectors.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator ==(float4, float4)
Returns the result of a componentwise equality operation on two float4 vectors.
public static bool4 operator ==(float4 lhs, float4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise equality. |
operator ==(float4, float)
Returns the result of a componentwise equality operation on a float4 vector and a float value.
public static bool4 operator ==(float4 lhs, float rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise equality. |
operator ==(float, float4)
Returns the result of a componentwise equality operation on a float value and a float4 vector.
public static bool4 operator ==(float lhs, float4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4 | bool4 result of the componentwise equality. |