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float3x3

Constructs a float3x3 matrix from three float3 vectors.
Read time 3 minutesLast updated 12 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

float3x3(float3, float3, float3)

Constructs a float3x3 matrix from three float3 vectors.
public float3x3(float3 c0, float3 c1, float3 c2)

Parameters

The matrix column c0 will be set to this value.

The matrix column c1 will be set to this value.

The matrix column c2 will be set to this value.

float3x3(float, float, float, float, float, float, float, float, float)

Constructs a float3x3 matrix from 9 float values given in row-major order.
public float3x3(float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22)

Parameters

The matrix at row 0, column 0 will be set to this value.

The matrix at row 0, column 1 will be set to this value.

The matrix at row 0, column 2 will be set to this value.

The matrix at row 1, column 0 will be set to this value.

The matrix at row 1, column 1 will be set to this value.

The matrix at row 1, column 2 will be set to this value.

The matrix at row 2, column 0 will be set to this value.

The matrix at row 2, column 1 will be set to this value.

The matrix at row 2, column 2 will be set to this value.

float3x3(float)

Constructs a float3x3 matrix from a single float value by assigning it to every component.
public float3x3(float v)

Parameters

float to convert to float3x3

float3x3(bool)

Constructs a float3x3 matrix from a single bool value by converting it to float and assigning it to every component.
public float3x3(bool v)

Parameters

bool to convert to float3x3

float3x3(bool3x3)

Constructs a float3x3 matrix from a bool3x3 matrix by componentwise conversion.
public float3x3(bool3x3 v)

Parameters

bool3x3 to convert to float3x3

float3x3(int)

Constructs a float3x3 matrix from a single int value by converting it to float and assigning it to every component.
public float3x3(int v)

Parameters

int to convert to float3x3

float3x3(int3x3)

Constructs a float3x3 matrix from a int3x3 matrix by componentwise conversion.
public float3x3(int3x3 v)

Parameters

int3x3 to convert to float3x3

float3x3(uint)

Constructs a float3x3 matrix from a single uint value by converting it to float and assigning it to every component.
public float3x3(uint v)

Parameters

uint to convert to float3x3

float3x3(uint3x3)

Constructs a float3x3 matrix from a uint3x3 matrix by componentwise conversion.
public float3x3(uint3x3 v)

Parameters

uint3x3 to convert to float3x3

float3x3(double)

Constructs a float3x3 matrix from a single double value by converting it to float and assigning it to every component.
public float3x3(double v)

Parameters

double to convert to float3x3

float3x3(double3x3)

Constructs a float3x3 matrix from a double3x3 matrix by componentwise conversion.
public float3x3(double3x3 v)

Parameters

double3x3 to convert to float3x3

float3x3(float4x4)

Constructs a float3x3 from the upper left 3x3 of a float4x4.
public float3x3(float4x4 f4x4)

Parameters

float4x4 to extract a float3x3 from.

float3x3(quaternion)

Constructs a float3x3 matrix from a unit quaternion.
public float3x3(quaternion q)

Parameters

The quaternion rotation.