float3x3
Constructs a float3x3 matrix from three float3 vectors.
Read time 3 minutesLast updated 12 days ago
Definition
- Type: Constructor
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
float3x3(float3, float3, float3)
Constructs a float3x3 matrix from three float3 vectors.
public float3x3(float3 c0, float3 c1, float3 c2)
Parameters
float3x3(float, float, float, float, float, float, float, float, float)
Constructs a float3x3 matrix from 9 float values given in row-major order.
public float3x3(float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22)
Parameters
The matrix at row 0, column 0 will be set to this value.
The matrix at row 0, column 1 will be set to this value.
The matrix at row 0, column 2 will be set to this value.
The matrix at row 1, column 0 will be set to this value.
The matrix at row 1, column 1 will be set to this value.
The matrix at row 1, column 2 will be set to this value.
The matrix at row 2, column 0 will be set to this value.
The matrix at row 2, column 1 will be set to this value.
The matrix at row 2, column 2 will be set to this value.
float3x3(float)
Constructs a float3x3 matrix from a single float value by assigning it to every component.
public float3x3(float v)
Parameters
float to convert to float3x3
float3x3(bool)
Constructs a float3x3 matrix from a single bool value by converting it to float and assigning it to every component.
public float3x3(bool v)
Parameters
bool to convert to float3x3
float3x3(bool3x3)
Constructs a float3x3 matrix from a bool3x3 matrix by componentwise conversion.
public float3x3(bool3x3 v)
Parameters
bool3x3 to convert to float3x3
float3x3(int)
Constructs a float3x3 matrix from a single int value by converting it to float and assigning it to every component.
public float3x3(int v)
Parameters
int to convert to float3x3
float3x3(int3x3)
Constructs a float3x3 matrix from a int3x3 matrix by componentwise conversion.
public float3x3(int3x3 v)
Parameters
int3x3 to convert to float3x3
float3x3(uint)
Constructs a float3x3 matrix from a single uint value by converting it to float and assigning it to every component.
public float3x3(uint v)
Parameters
uint to convert to float3x3
float3x3(uint3x3)
Constructs a float3x3 matrix from a uint3x3 matrix by componentwise conversion.
public float3x3(uint3x3 v)
Parameters
uint3x3 to convert to float3x3
float3x3(double)
Constructs a float3x3 matrix from a single double value by converting it to float and assigning it to every component.
public float3x3(double v)
Parameters
double to convert to float3x3
float3x3(double3x3)
Constructs a float3x3 matrix from a double3x3 matrix by componentwise conversion.
public float3x3(double3x3 v)
Parameters
double3x3 to convert to float3x3
float3x3(float4x4)
Constructs a float3x3 from the upper left 3x3 of a float4x4.
public float3x3(float4x4 f4x4)
Parameters
float3x3(quaternion)
Constructs a float3x3 matrix from a unit quaternion.
public float3x3(quaternion q)
Parameters
The quaternion rotation.