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Unity Engine


operator *

Returns the result of a componentwise multiplication operation on two float3x2 matrices.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator *(float3x2, float3x2)

Returns the result of a componentwise multiplication operation on two float3x2 matrices.
public static float3x2 operator *(float3x2 lhs, float3x2 rhs)

Parameters

Left hand side float3x2 to use to compute componentwise multiplication.

Right hand side float3x2 to use to compute componentwise multiplication.

Returns

Type

Description

float3x2float3x2 result of the componentwise multiplication.

operator *(float3x2, float)

Returns the result of a componentwise multiplication operation on a float3x2 matrix and a float value.
public static float3x2 operator *(float3x2 lhs, float rhs)

Parameters

Left hand side float3x2 to use to compute componentwise multiplication.

Right hand side float to use to compute componentwise multiplication.

Returns

Type

Description

float3x2float3x2 result of the componentwise multiplication.

operator *(float, float3x2)

Returns the result of a componentwise multiplication operation on a float value and a float3x2 matrix.
public static float3x2 operator *(float lhs, float3x2 rhs)

Parameters

Left hand side float to use to compute componentwise multiplication.

Right hand side float3x2 to use to compute componentwise multiplication.

Returns

Type

Description

float3x2float3x2 result of the componentwise multiplication.