Rotate(float)
Computes a float2x2 matrix representing a counter-clockwise rotation by an angle in radians.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
public static float2x2 Rotate(float angle)
Parameters
Rotation angle in radians.
Returns
Type | Description |
|---|---|
| float2x2 | Returns the 2x2 rotation matrix. |
Remarks
A positive rotation angle will produce a counter-clockwise rotation and a negative rotation angle will produce a clockwise rotation.