Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


double4x2

Constructs a double4x2 matrix from two double4 vectors.
Read time 2 minutesLast updated 10 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

double4x2(double4, double4)

Constructs a double4x2 matrix from two double4 vectors.
public double4x2(double4 c0, double4 c1)

Parameters

The matrix column c0 will be set to this value.

The matrix column c1 will be set to this value.

double4x2(double, double, double, double, double, double, double, double)

Constructs a double4x2 matrix from 8 double values given in row-major order.
public double4x2(double m00, double m01, double m10, double m11, double m20, double m21, double m30, double m31)

Parameters

The matrix at row 0, column 0 will be set to this value.

The matrix at row 0, column 1 will be set to this value.

The matrix at row 1, column 0 will be set to this value.

The matrix at row 1, column 1 will be set to this value.

The matrix at row 2, column 0 will be set to this value.

The matrix at row 2, column 1 will be set to this value.

The matrix at row 3, column 0 will be set to this value.

The matrix at row 3, column 1 will be set to this value.

double4x2(double)

Constructs a double4x2 matrix from a single double value by assigning it to every component.
public double4x2(double v)

Parameters

double to convert to double4x2

double4x2(bool)

Constructs a double4x2 matrix from a single bool value by converting it to double and assigning it to every component.
public double4x2(bool v)

Parameters

bool to convert to double4x2

double4x2(bool4x2)

Constructs a double4x2 matrix from a bool4x2 matrix by componentwise conversion.
public double4x2(bool4x2 v)

Parameters

bool4x2 to convert to double4x2

double4x2(int)

Constructs a double4x2 matrix from a single int value by converting it to double and assigning it to every component.
public double4x2(int v)

Parameters

int to convert to double4x2

double4x2(int4x2)

Constructs a double4x2 matrix from a int4x2 matrix by componentwise conversion.
public double4x2(int4x2 v)

Parameters

int4x2 to convert to double4x2

double4x2(uint)

Constructs a double4x2 matrix from a single uint value by converting it to double and assigning it to every component.
public double4x2(uint v)

Parameters

uint to convert to double4x2

double4x2(uint4x2)

Constructs a double4x2 matrix from a uint4x2 matrix by componentwise conversion.
public double4x2(uint4x2 v)

Parameters

uint4x2 to convert to double4x2

double4x2(float)

Constructs a double4x2 matrix from a single float value by converting it to double and assigning it to every component.
public double4x2(float v)

Parameters

float to convert to double4x2

double4x2(float4x2)

Constructs a double4x2 matrix from a float4x2 matrix by componentwise conversion.
public double4x2(float4x2 v)

Parameters

float4x2 to convert to double4x2