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operator !=

Returns the result of a componentwise not equal operation on two double3 vectors.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator !=(double3, double3)

Returns the result of a componentwise not equal operation on two double3 vectors.
public static bool3 operator !=(double3 lhs, double3 rhs)

Parameters

Left hand side double3 to use to compute componentwise not equal.

Right hand side double3 to use to compute componentwise not equal.

Returns

Type

Description

bool3bool3 result of the componentwise not equal.

operator !=(double3, double)

Returns the result of a componentwise not equal operation on a double3 vector and a double value.
public static bool3 operator !=(double3 lhs, double rhs)

Parameters

Left hand side double3 to use to compute componentwise not equal.

Right hand side double to use to compute componentwise not equal.

Returns

Type

Description

bool3bool3 result of the componentwise not equal.

operator !=(double, double3)

Returns the result of a componentwise not equal operation on a double value and a double3 vector.
public static bool3 operator !=(double lhs, double3 rhs)

Parameters

Left hand side double to use to compute componentwise not equal.

Right hand side double3 to use to compute componentwise not equal.

Returns

Type

Description

bool3bool3 result of the componentwise not equal.