operator ==
Returns the result of a componentwise equality operation on two bool4x2 matrices.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator ==(bool4x2, bool4x2)
Returns the result of a componentwise equality operation on two bool4x2 matrices.
public static bool4x2 operator ==(bool4x2 lhs, bool4x2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x2 | bool4x2 result of the componentwise equality. |
operator ==(bool4x2, bool)
Returns the result of a componentwise equality operation on a bool4x2 matrix and a bool value.
public static bool4x2 operator ==(bool4x2 lhs, bool rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x2 | bool4x2 result of the componentwise equality. |
operator ==(bool, bool4x2)
Returns the result of a componentwise equality operation on a bool value and a bool4x2 matrix.
public static bool4x2 operator ==(bool lhs, bool4x2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x2 | bool4x2 result of the componentwise equality. |