Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


NotLoaded

Indicates that the scene has not started loading. This is the default value for ContentSceneFile.Status before any load operation is initiated. Use this value to detect uninitialized or invalid ContentSceneFile instances, such as those not returned by ContentLoadInterface.LoadSceneAsync or after unloading.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Field
  • Namespace: Unity.Loading
  • Assembly: UnityEngine.ContentLoadModule
NotLoaded = 0