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Unity Engine

Unity Engine

OnDefineOptions(IOptionDefinitionContext)

Called during Node.DefineNode to define the options available on the node.
Read time 1 minuteLast updated 2 months ago

Definition

protected virtual void OnDefineOptions(Node.IOptionDefinitionContext context)

Parameters

Provides methods for defining node options.

Remarks

This method is called before Node.OnDefinePorts. Override this method to add node options using the provided Node.IOptionDefinitionContext.

Examples

protected override void OnDefineOptions(IOptionDefinitionContext context){ context.AddOption<bool>( optionName: "myBoolId", optionDisplayName: "My Bool"); context.AddOption( optionName: "Label", dataType: typeof(string), optionDisplayName: "labelId", tooltip: "A label.", defaultValue: "Default Value");}