GetNode(IPort)
Retrieves the INode that owns the specified port.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: Unity.GraphToolkit.Editor
- Assembly: UnityEditor
public static INode GetNode(this IPort port)
Parameters
The port to get the owning node from.
Returns
Remarks
This is helpful when analyzing graph structures, especially when traversing connections. The returned node provides context for the port’s role in the graph.
Examples
IPort port = somePortReference;INode node = port.GetNode();Debug.Log($"Port '{port.name}' belongs to node: {node}.");