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Unity Engine

Unity Engine

operator ==(WireReference, WireReference)

Compares two WireReference values for equality.
Read time 1 minuteLast updated 2 months ago

Definition

public static bool operator ==(WireReference left, WireReference right)

Parameters

The first WireReference to compare.

The second WireReference to compare.

Returns

Type

Description

booltrue if
left
is equal to
right
. Otherwise, false.