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Unity Engine


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Unity Engine


Registry

Provides a method to create visualization contexts for graphs.
Read time 1 minuteLast updated 9 days ago

Definition

public static class Registry

Remarks

Use Registry.CreateVisualizationContext to create a Context for a specific graph. Provides access to visualization features in the provided graph. Dispose of the returned Context when it is no longer needed.
Additional Resources: Context

Examples

using var context = Registry.CreateVisualizationContext(graph.ID);

Static Methods

Method

Description

CreateVisualizationContextCreates and registers a new visualization context.
GetActiveContextRetrieves the active Context for the specified graph.