Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


SliceConvert<U>()

Reinterprets a NativeSlice with a different data type (type punning).
Read time 1 minuteLast updated 12 days ago

Definition

SliceConvert<T>()

public NativeSlice<U> SliceConvert<U>() where U : struct

Returns

Type

Description

NativeSlice<T>A new NativeSlice<T> that views the same memory, but is reinterpreted as the target type.