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Unity Engine


CopyStructureToPtr<T>(ref T, void*)

Copies sizeof(T) bytes from a memory pointer to a struct.
Read time 1 minuteLast updated 13 days ago

Definition

CopyStructureToPtr<T>(T, void*)

public static void CopyStructureToPtr<T>(ref T input, void* ptr) where T : struct

Parameters

input

T
A struct to copy data to.

The memory pointer to copy from.