Prefetch(void*, ReadWrite, Locality)
Prefetch a pointer.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static void Prefetch(void* v, Common.ReadWrite rw, Common.Locality locality = Locality.HighTemporalLocality)