Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Invoke

Gets the delegate associated to this function pointer in order to call the function pointer. This delegate can be called from a Burst Job or from regular C#. If calling from regular C#, it is recommended to cache the returned delegate of this property instead of using this property every time you need to call the delegate.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Property
  • Namespace: Unity.Burst
  • Assembly: UnityEngine.BurstModule
public T Invoke { get; }