FloatMode
Represents the floating point optimization mode for compilation.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Enum
- Namespace: Unity.Burst
- Assembly: UnityEngine.BurstModule
public enum FloatMode
Fields
Value | Description |
|---|---|
| Default | Use the default target floating point mode - FloatMode.Strict. |
| Deterministic | Ensure that floating point calculations are deterministic (64-bit only). |
| Fast | Allows algebraically equivalent optimizations (which can alter the results of calculations), it implies : |
| Strict | No floating point optimizations are performed. |