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Unity Engine


Grid and snap shortcuts

A list of the default keyboard shortcuts for the Scene view grid.
Read time 1 minuteLast updated a month ago

Use these default Editor shortcuts to perform actions on the grid.
To change these default keyboard shortcuts, use the Shortcuts Manager.

Action

Default shortcut

Description

Move Grid to Handle PositionCtrl+; (macOS: Cmd+;)Move the grid to the position of the selected GameObject's handle.
Move Grid to Active Object PositionCtrl+' (macOS: Cmd+')Move the grid to the position of the selected GameObject.
Decrease Grid SizeCtrl+[ (macOS: Cmd+[)Decrease the size of the grid.
Align to GridCtrl+Shift+** (macOS: Cmd+Shift+**)Align the rotation of the selected GameObject to the rotation of the grid.
Reset to WorldCtrl+/ (macOS: Cmd+/)Reset the position and rotation of the grid to the world origin.
Push To GridCtrl+** (macOS: Cmd+**)Move the selected GameObject to the nearest grid point.
Align Grid To Active Object RotationCtrl+Shift+' (macOS: Cmd+Shift+')Align the rotation of the grid to the rotation of the selected GameObject.
Toggle snapping**Toggle grid snapping on or off.
Increase Grid SizeCtrl+] (macOS: Cmd+])Increase the size of the grid.
Apply Last Custom ValuesCtrl+Shift+/ (macOS: Cmd+Shift+/)Apply the last custom position and rotation values you set for the grid.
Align Grid to Handle RotationCtrl+Shift+; (macOS: Cmd+Shift+;)Align the rotation of the grid to the rotation of the handle of the selected GameObject.

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