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Unity Engine


Vignette Volume Override reference for URP

Explore the Vignette Volume Override and its properties.
Read time 1 minuteLast updated 23 days ago

In photography, vignetting is the term for the darkening and/or desaturating towards the edges of an image compared to the center. In real life, thick or stacked filters, secondary lenses, and improper lens hoods are usually the cause of this effect. You can use vignetting to draw focus to the center of an image.

Properties

Property

Description

ColorUse the color picker to set the color of the vignette.
CenterSet the vignette center point. For reference, the screen center is [0.5, 0.5].
IntensitySet the strength of the vignette effect.
SmoothnessUse the slider to set the smoothness of the vignette borders. Values range between 0.01 and 1. The higher the value, the smoother the vignette border. The default value is 0.2.
RoundedWhen enabled, the vignette is perfectly round. When disabled, the vignette matches the shape on the current aspect ratio.