Core packages
Read time 1 minuteLast updated 14 days ago
Core packages are similar to other released Unity packages, but have the following differences:
- Core packages are distributed alongside each version of the Unity Editor.
- You can't pick different versions of core packages for your version of the Unity Editor by using the Package Manager window or API.
Use the following links to access the documentation for each package:
- 2D Sprite: com.unity.2d.sprite
- 2D Tilemap Editor: com.unity.2d.tilemap
- Adaptive Performance: com.unity.adaptiveperformance
- Adaptive Performance Android: com.unity.adaptiveperformance.google.android
- Adaptive Performance Apple: com.unity.adaptiveperformance.apple
- Animation Rigging: com.unity.animation.rigging
- Cinemachine: com.unity.cinemachine
- Collections: com.unity.collections
- Dedicated Server: com.unity.dedicated-server
- Editor Coroutines: com.unity.editorcoroutines
- Entities: com.unity.entities
- Entities Graphics: com.unity.entities.graphics
- High Definition Render Pipeline: com.unity.render-pipelines.high-definition
- Multiplayer Center: com.unity.multiplayer.center
- Multiplayer Play Mode: com.unity.multiplayer.playmode
- Netcode for Entities: com.unity.netcode
- Performance testing API: com.unity.test-framework.performance
- Scriptable Render Pipeline Core: com.unity.render-pipelines.core
- Shader Graph: com.unity.shadergraph
- Test Framework: com.unity.test-framework
- Timeline: com.unity.timeline
- uGUI: com.unity.ugui
- UI Test Framework: com.unity.ui.test-framework
- Unity Denoising: com.unity.rendering.denoising
- Unity Physics: com.unity.physics
- Unity Transport: com.unity.transport
- Universal Render Pipeline: com.unity.render-pipelines.universal
- Visual Effect Graph: com.unity.visualeffectgraph