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Unity Engine


Adaptive Performance Profiler integration

Visualize Adaptive Performance metrics in the Unity Profiler.
Read time 1 minuteLast updated 22 days ago

Visualize Adaptive Performance metrics in the Unity Profiler.
In the Unity Profiler, you can use the Adaptive Performance Profiler module to display status information about scalers, bottlenecks, and thermal warning throttling.
This feature is available in the Unity Editor and for development builds on devices.

The Adaptive Performance Profiler module running in the Unity Profiler and showing a CPU bottleneck, thermal throttling, and all enabled scalers.

Scaler status in the Profiler

The scalers section displays all available scalers. Each bar represents a scaler and displays its current quality level and the maximum level that it can reach.

Scaler status colors

The color of the scaler bar indicates its current state:

Color

State

GrayScaler is disabled.
Bright greenScaler is enabled and applied. The Adaptive Performance system is actively adjusting the scaler at this specific frame.
Faded greenScaler is disabled and applied. The Adaptive Performance system is not actively adjusting the scaler at this specific frame, but it has been adjusted in the past and is currently at a non-default level.
BlueScaler is enabled but not applied.

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