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Unity Engine


XRDisplaySubsystem.FoveatedRenderingFlags

Optional flags to control the foveated rendering system.
Read time 1 minuteLast updated 10 days ago

Definition

[Flags]public enum XRDisplaySubsystem.FoveatedRenderingFlags

Fields

Value

Description

GazeAllowedAllows the platform to use eye tracking to optimize foveated rendering.
NoneThe default behavior with no extra configuration flags.