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Unity Engine


localFolder

Returns a path to local folder.
Read time 1 minuteLast updated 10 days ago

Definition

public static string localFolder { get; }

Remarks

On Windows Store Apps, it will be \<main drive\>:\Users<user name>\AppData\Local\Packages<package id>\LocalState, directory is writeable, so you can create, read and write files to it. In Editor, it will be \<your project path\>\LocalState.
Note: This property is only available on the Universal Windows Platform.