Stop()
Stops the playback and sets the current time to 0.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Video
- Assembly: UnityEngine.VideoModule
public void Stop()
Remarks
This also destroys all internal resources such as textures or buffered content. After calling /Stop()/, VideoPlayer.isPrepared becomes .
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