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Unity Engine


OverUnder3D

Video contains 3D content where the left eye occupies the upper half and right eye occupies the lower half of video frames.
Read time 1 minuteLast updated 12 days ago

Definition

OverUnder3D = 2

Remarks

Use this setting for VR and 3D videos that use the over-under format. VR and 3D videos need different eye perspectives to create depth. Useful for work with VR headsets, 3D TVs, and 360 degree videos.