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Unity Engine


GetFloat

Returns a float that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
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Definition

GetFloat(int)

Returns a float that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
public float GetFloat(int nameID)

Parameters

nameID

The name ID of the property retrieved by Shader.PropertyToID.

Returns

Type

Description

float

GetFloat(string)

Returns a float that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
public float GetFloat(string name)

Parameters

name

The name of the property.

Returns

Type

Description

float