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Unity Engine


Create(VisualElement, Func<T, T, float, T>)

Creates a new ValueAnimation object or returns an available one from it's instance pool.
Read time 1 minuteLast updated 9 days ago

Definition

public static ValueAnimation<T> Create(VisualElement e, Func<T, T, float, T> interpolator)

Parameters

Returns

Type

Description

ValueAnimation<T>