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Unity Engine


SpriteBlendShapeVertex

Represents a single vertex in a blend shape frame.
Read time 1 minuteLast updated 12 days ago

Definition

public struct SpriteBlendShapeVertex

Remarks

Contains the vertex index and delta values for position, normal, and tangent that define how the vertex is deformed in a blend shape frame.

Fields

Value

Description

indexThe index of the vertex in the sprite's mesh.
normalThe delta normal of the vertex for this blend shape frame.
tangentThe delta tangent of the vertex for this blend shape frame.
vertexThe delta position of the vertex for this blend shape frame.