Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


loopEndedForTileAnimation

Callback when Tiles on a Tilemap have reached the end of their loop for their Tile Animation.
Read time 1 minuteLast updated 6 days ago

Definition

public static event Action<Tilemap, NativeArray<Vector3Int>> loopEndedForTileAnimation

Remarks

This returns the list of positions on the Tilemap which have ended their loop for their Tile Animation.