loopEndedForTileAnimation
Callback when Tiles on a Tilemap have reached the end of their loop for their Tile Animation.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Event
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public static event Action<Tilemap, NativeArray<Vector3Int>> loopEndedForTileAnimation
Remarks
This returns the list of positions on the Tilemap which have ended their loop for their Tile Animation.