CollectFromAllThreads()
Configures the recorder to collect samples from all threads.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Profiling
- Assembly: UnityEngine.CoreModule
public void CollectFromAllThreads()
Remarks
A recorder collects sample data from all threads by default, but if you have configured it to collect from only a single thread using Recorder.FilterToCurrentThread, then you can call this method afterwards to resume collection from all threads.