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Unity Engine


OnNotify(Playable, INotification, object)

The method called when a notification is raised.
Read time 1 minuteLast updated 10 days ago

Definition

OnNotify(Playable, INotification, Object)

void OnNotify(Playable origin, INotification notification, object context)

Parameters

origin

The playable that sent the notification.

notification

The received notification.

context

User defined data that depends on the type of notification. Uses this to pass necessary information that can change with each invocation.

Remarks

PlayableOutputExtensions.PushNotification contains an example on how to send a notification.

Examples

using UnityEngine;using UnityEngine.Playables;class NotificationLogger : MonoBehaviour, INotificationReceiver{ public void OnNotify(Playable origin, INotification notification, object context) { Debug.Log(notification.id); }}