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Unity Engine


vertexCount

Gets the number of vertices in the MeshData. (Read Only)
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int vertexCount { get; }

Remarks

vertexCount determines the number of elements in all vertex attribute arrays, including positions (GetVertices), normals (GetNormals), and texture coordinates (GetUVs). Additional Resources: Mesh.vertexCount, GetVertexData, Mesh.AcquireReadOnlyMeshData.