RadeonRaysWorld
RadeonRays integration world.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Class
- Namespace: UnityEngine.LightTransport
- Assembly: UnityEditor.CoreModule
- Implements: IWorld, IDisposable
public class RadeonRaysWorld : IWorld, IDisposable
Remarks
This is an abstration for the different world space structures used by the integrator. This could be acceleration structures, lookup tables and other data structures that can be shared between integrators.
Constructors
Constructor | Description |
|---|---|
| RadeonRaysWorld() | Create a new RadeonRaysWorld. This class uses a version of RadeonRays SDK based on OpenCL 1.2. |
Methods
Method | Description |
|---|---|
| Dispose | Disposes the RadeonRaysWorld. |
| GetIntegrationContext | Get the Integration context. |
| SetIntegrationContext | Set integration context. |