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Unity Engine


Value

The underlying buffer identifier value.
Read time 1 minuteLast updated 6 days ago

Definition

public ulong Value

Remarks

This value is implementation-specific and carries the actual buffer identifier used by the device context. The interpretation of this value depends on the concrete implementation:
  • CPU Implementations: May store memory pointers or array indices.
  • GPU Implementations: May store OpenCL buffer objects, GPU specific device pointers, or API-specific handles.
User code should treat this value as opaque and only use it for equality comparisons or debugging purposes.