OutOfMemory
Operation ran out of memory.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Experimental.AI
- Assembly: UnityEngine.AIModule
OutOfMemory = 4
Remarks
Known issue, will be fixed: This flag is not currently reported when memory fails to be allocated because the NavMeshQuery is created with a value too large. The NavMeshQuery will then be silently defective and might produce a crash.
pathNodePoolSize