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Unity Engine


OutOfMemory

Operation ran out of memory.
Read time 1 minuteLast updated 11 days ago

Definition

Warning
Deprecated. The experimental PathQueryStatus enum has been deprecated. Use NavQueryStatus instead.
OutOfMemory = 4

Remarks

Known issue, will be fixed: This flag is not currently reported when memory fails to be allocated because the NavMeshQuery is created with a
pathNodePoolSize
value too large. The NavMeshQuery will then be silently defective and might produce a crash.