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Unity Engine


GetRenderTextureSupportedMSAASampleCount(RenderTextureDescriptor)

This has the same functionality as SystemInfo.GetRenderTextureSupportedMSAASampleCount and also mimics platform-specific behavior in the Unity Editor.
Read time 1 minuteLast updated 6 days ago

Definition

public static int GetRenderTextureSupportedMSAASampleCount(RenderTextureDescriptor desc)

Parameters

Returns

Type

Description

int