GetRenderTextureSupportedMSAASampleCount(RenderTextureDescriptor)
This has the same functionality as SystemInfo.GetRenderTextureSupportedMSAASampleCount and also mimics platform-specific behavior in the Unity Editor.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Device
- Assembly: UnityEngine.CoreModule
public static int GetRenderTextureSupportedMSAASampleCount(RenderTextureDescriptor desc)
Parameters
Returns
Type | Description |
|---|---|
| int |