carvingMoveThreshold
Threshold distance for updating a moving carved hole (when carving is enabled).
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public float carvingMoveThreshold { get; set; }
Remarks
If the NavMeshObstacle has moved a distance shorter than the threshold since last carving then the navmesh will not be updated.
Additional Resources: _carving