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Unity Engine


hit

Flag set when the query encounters a particular valid situation.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
public bool hit { get; set; }

Remarks

The queries set this flag differently. NavMesh.SamplePosition reports
hit
as true every time it returns a valid position on the NavMesh. The rest of the methods report
hit
as true when the edge of a NavMesh polygon blocks the query before it can reach the target position. In all other cases
hit
is false.