ManualOverride
True if the change was caused by manual adjustments to IDevicePerformanceControl.CpuLevel or IDevicePerformanceControl.GpuLevel during automatic mode, false otherwise.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public bool ManualOverride { readonly get; set; }