TargetFrameRate
Framerate is limited by Application.targetFrameRate. In this case, you should consider lowering the application's performance requirements (see IDevicePerformanceControl.AutomaticPerformanceControl ).
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
TargetFrameRate = 3