StopAdaptivePerformance()
Attempts to stop Adaptive Performance by requesting the active loader and all subsystems to stop. When this completes successfully, IAdaptivePerformance.Active will be false.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Method
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
void StopAdaptivePerformance()